Avenging Wrathy

Thoughts on the All You Can Eat achievement

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Close down the Buffet, I’m Full!

Last night our 10 man went back into ICC 10 with the intention of cleaning up all the achievements necessary to get our drakes. What we did not count on is the fact that we filled up on RNG and were not able to make a dent in the buffet, so to speak. Sindragosa is now the bane of my existence. The night started out great, we one shot full house, swapped people in and out for gear and achievements, and got everyone everything in their meta save All You Can Eat and Neck Deep in Vile. It was around 8pm server, three hours till the raid was to be called, and we were face to face with Sindragosa. No problem, the drake was so close I could feel the nasty frost breath on my skin.

Problem.

The randomness of the fight was painful and reminded me why it is hard to get a drake such as this one. Our off tank got blocked, and blocked often, we had people breaking the blocks to early, we had problems with everything you could think of when it comes to dumb stupid luck, including the tank who was tanking her getting blocked. We brought in our Feral Druid to have a safety net with respect to the off tank getting blocked. This helped a little, and with the option to Bear Up when necessary we got her sub 10% a few times. But in the end, the RNG was the end of us. Tanks blocked, blocks dying, taunt immunity, and all that comes with this achievement sent us home empty handed after three hours of wipes.

Now while I am no stranger to wiping, and for the most part had an enjoyable night, the problem with this fight is that the real difficult and stressful part does not come until 5 minutes into the fight. So you sit there on auto pilot during P1 and P2, mashing away at buttons, waiting for 35%, so that you can do it ALL OVER AGAIN.

Some helpful Suggestions

We found certain things controllable, and the last problem we ran into was taunt immunity. If we can fix that problem, we will have the fight, before they nerf it. This achievement is truly left to the RNG gods though, as one wrong move and its over, wipe it, start over, and wait another 5 minutes of 100% to 35% to try again.

Three tanks:

We used two tanks and a feral druid who was mostly kitty, sometimes oh crap bear for when the OT gets blocked. This gave us a bit of wiggle room when it came to the RNG, because the OT will get blocked, and he may even get blocked while tanking the boss. This provides for an instant wipe, because the block is too close to the boss and the raid will still get hit by the pulse of Mystic Buffet.

Divine Shield over Hand of Protection:

While some people have suggested using BoP to drop aggro when you have the taunt immunity, we found that if she was in the process of queueing up a frost breath (aka magical damage), then you will not drop aggro as you are not immune from the Breath. We tried bubble/salv combos and it seemed to work a bit better. This is the second hardest part of this fight. Because of the fact that you can only have 4 stacks, and a stack happens every 6 seconds, you have very little time to tank the boss. Essentially the time between taunts is running time to and from the block plus less than 6 seconds to clear the stack. This means that you are taunting every 10-12 seconds, placing a DR on taunt till it hits immunity.

We found that we pre-bubble / salvation so that we avoid immunity all together. At approximately 20% health, we used a bubble / salv on the current tank to have him drop below the off tank and had the tank run out to get 10 yards distance. This made Sindragosa snap to the non bubbled tank. Taunt DR reset. Unfortunately, about 40 seconds later it will come back to the point where taunt immunity is a factor. At this point, because we have to use all the tools in our toolbox to be able to kill him, if our other paladin has forbearance or you do not have the luxury of two pally tanks, we Soul Stoned our Pally tank and he DIed one of our dps, and popped back up after the all clear.

Block Positioning and running in and out:

A few things which we found necessary from the stand point of clearing the tanks debufs had to do with positioning and movement. Because of the fact that frost breath slows you down considerably, we had a priest spec into body and soul (the run fast bubble). Freedom was usually up, and I used it liberally on our attempts when trying to get to the blocks, but you only have about 5 seconds to move from the boss to behind the block, and the sonic bubble helps.

We placed the blocks at the 1 o’clock and 3 o’clock position (if you consider Sindragosa’s head 12), rotating back and forth. Additionally the tanks communicated in vent which one they were going to and when it was clear to break them. A problem that we ran into is the fact that the melee assigned to break the blocks out are not aware of the tanks stacks and when they will be falling off. As a result, when I got behind a block I would say near block (or 1 o’clock block) 4 seconds till clear. This let our  ret pally know that he could not break the block for 4 seconds. We had quite a few times when a lucky crit would break the block and I would get the 5th stack.

Back to the Buffet Next Week…

After about three and a half hours of wiping on this achievement, we called it for the night. We had quite a few progressive attempts where we pushed her to sub 10%, and I can confidently say that unless we are doing something completely wrong, all the stars have to line up for this achievement. We were at the mercy of RNG last night, and it pounded us hard. We are going to go back next week and give it another shot, but this will be one of those fights which will haunt our raid for weeks to come as more and more people need the achievement. I personally can not wait until blizzard fixes this achievement.

You have to love that they do not test this stuff on their internal servers, because they would have seen that these issues would happen. That, or they are ok with making a very hard achievement in which you NEED paladins because of the taunt immunity. Hopefully I have some good news for you guys next week, but as for now I am at least 6 days away from my shiny frostwyrm mount.

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