Blood Prince Council and The Queen

Blizzard is just out to get us

So while I am a huge supporter of the attempt counter, blizzard had promised me that we would get 5 more attempts last night with the new wing opening up. THEY LIED! We had our usual Tuesday attendance of a crap load of people, we probably could have cleared AQ40 at level 60 with the raid we had, but we got our 25 and got the raid going. After plowing through the usual lag fest of the first four bosses, we went right to the Crimson Hall and had some fun times with the trash. I was having flash backs of Tempest Keep with all those evil blood elves.

I will come back to our Blood Pricnce Council fight, the mechanics, lessons learned, and a bit of story telling but I wanted to jump forward to the big bad girl at the end of the hall. We went up to the Queen’s room and immediately noticed something was fishy. We had an attempt counter, but it said 10 of 10. Now WTF, I thought we were going to get 5 more attempts with the new wing. We were a bit taken back by this, and we are all hoping that Blizzard fixes this ASAP so we can get some quality attempts in on the old hag. I have not seen any blue posts, and I have not heard from anyone else first hand on our sever that they are experincing the same issues, but I have asked around to a few guild leaders on our server about it. While I patiently await their responses, It is time for the Blood Princes break down.

Three Dudes and tons of balls

Hmm, that didn’t sound right. Oh well. We cleared the trash in the BP room and proceeded to talk about each of the princes abilities. The fight itself seemed straight forward and other than it being akin to the Council fight in Black Temple, we went in blind as usual. I took Valanar and tanked him in the middle Our other tank took Taldaram and tanked him on the right side of the room facing away from the raid, while Keleseth was tanked by our resident Lock tank. The first pull was as expected, messy and full of “oh crap what was that!” lines in vent. We figured out a few things about the vortexes, balls of fire, nuclei, and spirit finger sparkles!

Honestly I don’t have much to say about this fight currently because the kill happened so fast. We had a few wipes to figure out that you had to run away from Valanar when he cast his abilities, and then on the Third pull, everything just clicked, I was tanking and dispelling like crazy, and then all of a sudden I had loot bubbles on my target. I will have to say that even though our kill was probably a bit sloppy, it was too quick to even evaluate any real difficult parts of the encounter.

I have heard from multiple sources that if you put an imp or another pet on the Kinetic orbs, you can bounce them into the Queens room and burn an attempt. We had our hunters on the orbs at all times.

The Queen and My impressions

We gave the queen a few attempts, even though our counter was bugged out, just to see if she was a pushover. Now while she was not a pushover, the fight seems fairly straight forward. The key to the fight is managing your bites and ensuring that your whole raid has stellar environmental and debuff awareness. This is not good news for the likes of CF. While we are a great guild and we power through encounters, it takes us a little while to get used to these specific mechanics. Now normally there is no reason to be of concern, however with 5 less attempts than we were expecting, it concerns us.

In the end we gave it two attempts, plus one lagged out aggro pull, and called it there. We are going back in tomorrow to kill her after getting some experience and hoping for less lag from our server. From a tanking perspective, these two fights are lackluster. They dont seem to be tank checks in any way, shape, or form. I was never below 50% health the entire night on these two bosses, and both encounters are basic tank and spanks with a small amount of movement.

Goodies for Wrathy

I have been pretty stagnant on my gear acquisition over the past 7 weeks, only picking up a few pieces over the course of our progression in ICC. There are two reasons for this. First, we are gearing up some new tanks and I have passed two sets of shoulders, a belt, chest, helm, bracers, and ring to our other tanks. Secondly and more importantly, my 258 loot is more than sufficient for the tank checks in the instance so far. I have not really come in danger of wiping the raid by dying more than a few times since the instance came out. However last night, the tank loot fell from the heavens and I was a greedy little pally. I scooped up 4 pieces for my gear sets, and I can’t wait to see where they fit in. I picked up the hit helm, the avoidance belt and gloves, and the effective health neck. While I am happy that I have the options for avoidance and threat, the neck is by far the sweetest upgrade so far.

It is difficult for me to take so much loot, but the other officers reminded me that my two off tanks have been in the guild for a few weeks at most and will get their gear in due time. The biggest problem our guild has right now is the guilt that the officers have for sitting 12 people last night for the main raid, including two tanks. We have a great roster filled with some quality players, and we want to be able to provide the experience of the main raid for everyone, however its just not in the cards when you have that many people. Luckily we have our alt raid to take the last 12 people to, where they can pick up all the gear they want.

Thoughts on my gear and Emblems of Frost

With the completion of most of the 25 man last night, I am sitting pretty in the mid 240’s with Emblems of Frost I am once again feeling the temptation to buy some gear. While I am very partial to Tier sets and the free bonuses that come along with them, more and more people are leaning towards the offset gear. There are a few pieces that I can not pass up, namely the Chest. I am working my way to transmuting 12 titansteel bars so that I can make my Pillars of Might, and I am getting less and less confident that there will be a huge brick wall of magic damage coming before the end of the instance, which is leading closer and closer to buying the bonus armor pieces.

For my progression set, I know I will wear the T10 helm, and possibly the shoulders. I know that the shoulders off the Gunship battle have more stamina, but I am a sucker for more damage. After hopping over to Chardev, I took a look at what I could do but the simulation was missing way too many peices of gear including the expertise gloves, the expertise boots, the weapons and the shields. More on that later I guess.

For all of you who are still waiting on your Queen attempts, good luck and hopefully I will have some kill shots for you tomorrow!


2 Responses to “Blood Prince Council and The Queen”

  1. 1 Argon
    January 20, 2010 at 11:48 am

    Our counter was also at 10, though we didn’t make any attempts at limited bosses.

  2. January 21, 2010 at 8:40 am

    My counter was at 15, but we went to kill Putricide before poking our head in the Crimson Halls; not that I assume that makes any real difference though. I am equally disappointed by the relative easy (tank-wise) of these two fights, but I guess every fights can’t be designed to push every person in every role to their respective limits (wait.. why not? dammit bliz). I haven’t looked at the logs yet, but it certainly looked like 90% of the damage I was taking was of the purple-text variety, not the red-text, so bonus-armor and avoidance sets seem inefficient for this encounter. In the end we gave Queen 2 attempts because it was already late, but we used a “buddy” system for who gets bitten by whom and it seemed to work well. There’s lots of raid damage going out so it’s really a healer fight in many ways. We attempted to 5-heal it but it wasn’t working out so we’ll run with 6 next time we go in.

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