Fun, Fight is Fun!
Honestly going into last night, I had very low expectations of what we needed to do. Both our 10 mans didn’t kill putricide last week, my group was 2% away from the feat, but still no kill. It seems that all I need to do to fix our attendance issues is talk about it here, because I logged on with 5 minutes before raid start time and there were 32 people in our raid, including one of our priests who left. I was happy to see that we had the “who do we sit” dilemma last night. Well the night was a productive one, and I was impressed with our guild to say the least, but once again that monkey on my back called attendance makes me wonder where we would be if we would have burned even a few attempts on putricide last week.
Thoughts on Putricide
The night started out pretty normal, we one shot every boss up to putricide, and even a ton of tank loot dropped, the threat pants, helm and chest dropped and even though these items were no where near BiS for progression sets, they were welcomed for our two new tanks who are considered undergeared when standing next to me. When we got to putricide at 8pm the officers had a little discussion, namely will we burn our attempts now on putricide or should we go to ToTGC and clear it first. In the end, it was my opinion that we had our A team in the raid and there was no reason to waste that on old content.
We walked up to putricide, went over the strat and assigned our fury warrior to the Abom. I know, I know, why would we ever put a dps in the Abom when we need three tanks and that just gimps our dps so much. Well two of our tanks were underegeared and had not done the abom yet. On the other hand, our fury warrior has a full set of tank gear (which coincidently is better than our other new tanks) and did the abomination for my 10 man. We sat one of the tanks that had received an invite to the guild less than 24 hours earlier, made our Fury warrior go prot, and pulled….
The fight was pretty much the same as 10 man, but the health pool on the slimes was much higher, and the first comment in vent was holy crap they have a lot of health. Our first attempt on 25 man got us to 63%. While no where near a kill shot, it was a very solid first attempt. The next few attempts saw us steadily progress from the 60’s to phase 3 and a new learning curve for healers and tanks. I suggested that we employ the same tactic for focusing our raid as we did on the night we killed Anub’arak. So, with half our attempts left, we gave our raid an ultimatum, get the boss to 20% or we are going to ToTGC. We got him to 10%, then, 10% or we go to ToTGC, and he was dead.
The fight was one of the more fun fights I have had in a long time, lots of running around, kiting, environmental awareness, and strategy when it come to killing the slimes, positioning of the boss, etc. It was a nice feeling to kill a boss that was “challenging.” Now I will quote that because it only took us 7 attempts to kill the boss, making it no where near as tightly tuned and difficult as Sunwell or even Anub’arak hard mode, but it was definitely up there in the coordination skill-o-meter.
Movin’ on up to the east side…
With that kill we moved into the number 1 position on our server. Now while I do not think that most of us care too much about the position on the server, it is truly nice to take a server first. It’s a nice achievement that shows the talent of our raiding core. I don’t know exactly how it happens, but 2 minutes after we killed putricide, I had alliance whispering on alts asking if we killed him. It is amazing how fast news spreads. While notoriety and the prestige of killing him first is nice, I am already looking into the future, to the next wing and the next few bosses. The next wing opens up on this coming Tuesday, and I have yet to read up on any of these fights. I am sure there is a small amount of information which should help us in killing them next week, and I want to absorb all of it.